Both are adaptable to any genre, but I think lootboxes tend to prefer Shooters (though that might just be Small Reference Pools on my part.
![new born universal bus new born universal bus](https://gst-contracts.s3.amazonaws.com/uploads/bcc/cms/asset/avatar/36307/gallery_IMG-20190319-175404.jpg)
I think genre might also be a factor here. Gacha games that focus on cards (Duel Links and I think Show By Rock!!) are a gray area. This in turn affects such factors such as fanbase growth, crossover plausibility, game balance and cast size. With gacha games, the system is instead the primary method of getting new characters. With lootboxes you're getting weapons and cosmetics usually. I think the key difference is less how you're getting it and what you're getting. I think the differences are blurry but still present. Regarding gacha, as someone familiar with them but not lootbox games. "It's Occam's Shuriken! If the answer is elusive, never rule out ninjas!"
![new born universal bus new born universal bus](https://image.made-in-china.com/43f34j00MfQYUtnaRHqC/2-Point-Bus-Static-Belt-Car-Seat-Belt-with-Ce-Certificate.jpg)
![new born universal bus new born universal bus](https://www.kellyelko.com/wp-content/uploads/2017/10/knight-bus-universal-orlando.jpg)
We probably aren't going to keep the Jimquisition thread locked, but this does seem like a good idea.